task #loading -
LEVEL 0 / 0
- load -
click or press start to play
CLICK= ACTION6 (x,y) 7= ACTION7 SPACE= RESET Q= QUIT+save
STATE- AVAIL- ACTIONS0

Goal

Figure out the rule from what you see. No instructions - that is the test. When you solve a level, the screen changes and the badge advances. Fewer actions = much higher score (quadratic).

Controls

click
ACTION6 at (x,y) - if game accepts clicks
1-5 / arrows
ACTION1..5 (directional / generic)
7
ACTION7 - game-specific
space
RESET level
q
QUIT and save JSONL

Log

(empty - play to see actions)